fencing sport: foil info and trivia
In the broadest possible sense, fencing is the art and science of armed combat involving cutting, stabbing, or bludgeoning weapons manipulated by hand, rather than shot or thrown. Example weapons include swords, knives, pikes, bayonets, batons, clubs, and similar. In contemporary common usage, fencing tends to refer specifically to European schools of swordsmanship and to the modern Olympic sport that has evolved out of them. Fencing is one of the four sports that has been featured at every modern Olympic Games. The modern weapons for sport fencing are the foil, épée, and sabre. The term 'Fencing' derives from the expression, "The Art of Defence", meaning the art of defending one's self in combat. This article is predominantly about Olympic fencing.
Terms
Footwork
Advance : The advance is the basic forward movement.
The front foot moves first, beginning by lifting the toes. Straighten the leg
at the knee, pushing the heel out in front. Land on the heel, and then bring the
back foot up to en garde stance. Also, the term advance is used in general for
any movement forward by either step, cross, or ballestra.
Advance-Lunge :
An advance followed immediately by a lunge. The extension can occur before or
during the advance, but always before the lunge. A good long-distance attack,
especially in combination with Handwork. An Advance, followed by a lunge might
have a tempo of 1-2---3, but an advance-lunge should have a tempo of 1--2-3.
Appel
: Stamping the front foot to the ground, to produce a sound to distract or startle
the opponent. This may be made during an advance, or directly from an en garde
position. It may precede a lunge, or be used merely as a distraction. An appel
is also sometimes called a 'half-Advance'. This action may also be used to halt
a bout.
Ballestra Lunge : A diffrent type of attack to the lunge the Ballestra
lunge involves feint lunging then actually lunging the second time this attack
throws you opponent off balance if used correctly however poor execution usually
ends up with the attacking fencer losing the point. Ballestra is the
French term for a cross-bow bolt.
Flèche : Flèche means 'arrow'
in French. An attack whose main force comes from a push from the front leg, and
can end in a running attack. This action is currently not allowed during sabre
bouts, and is difficult to properly use in foil and épée until a
sufficient level of experience is attained. From an en garde, begin with an extension,
and thrust from the REAR leg first. The attacker essentially performs a standard
lunge, then brings the rear foot forward and runs at the opponent (with blade
still extended) for a few (generally three) steps. One can disengage or otherwise
alter one's attack while flèching, though the flèche is generally
most effective in covering a large amount of ground and keeping pressure on the
opponent. Should the attacker pass past his opponent, play is halted.
Flunge
: A modified version of the Flèche. The difference is that the back leg
is not brought in front of the front leg during the action, as that would constitute
a crossover which are not permitted in sabre bouts.
Cross Over : An advance
or retreat by crossing one leg over the other; see also Pass Forward (passe' avant)
and Pass Backwards (passe arriere).
Forward Recovery : A recovery from a lunge,
performed by pulling the rear leg up into en garde, rather than pulling the front
leg and body backwards. Can be used to gain ground on the opponent more secretly
than a standard advance, and when used sparingly can surprise the opponent by
changing the expected distance between fencers.
In Quartata : An attack made
with a quarter turn to the inside, concealing the front but exposing the back.
This attempts to move some of the target out of harms way during an attack
or a counter attack. This attack is often used if the opponent flèches
off the strip to your inside and misses, as you are allowed a single counter-attack
after an opponent leaves the strip.
Lunge
The most basic and common attacking
movement in modern fencing. This description adheres basically to the French school
of fencing, and describes the legwork involved. The actions of the hand/arm/blade
are considered separately from this discussion. From en garde, push the front
heel out by extending the front leg from the knee. Do not bend the front ankle,
or lift up on the ball of the front foot. This means that the front foot must
move forward prior to the body weight shifting forward. As the front leg extends,
energetically push erect body forward with the rear leg. Rear arm extends during
forward motion as a counter-balance. Land on the front heel and glide down into
final position, with front shin perpendicular to the ground, and both heels on
the floor. During this action, the torso should remain relatively erect, and not
be thrown forward. Often, the back foot can be pulled along behind during an energetic
lunge. It is important, and a fundamental characteristic of the lunge, to fully
extend the back leg, obtaining full power from this spring-like extension.
Aldo
Nadi, obviously of the "Italian" school of fencing, wrote an extensive
description of how the lunge should be executed.
Passata-sotto
An evasive
action which is initiated by dropping a hand to the floor and lowering the body
under the opponent's oncoming blade. Often accompanied by a straightening of the
sword arm to attempt a hit on the opposing combatant.
Pass Backwards
also
Passe Arriere. A backwards footwork action. The front foot moves behind the rear
foot on the body's outside. Landing on the ball of the front foot, the rear foot
moves backwards to the en garde stance.
Pass Forward
also
Passe Avant. A forwards footwork action. The rear foot moves in front of forward
foot on the body's inside. From the crossed position, the front foot moves forward
into the en garde stance.
Recovery
A return to en garde stance
from any other position, generally by pulling backwards into en garde. Recovery
from a lunge occurs by reversing the motions in a lunge, and recovering the extended
arm last of all. A forward recovery involves moving the rear foot forward to return
to en garde. For a center recovery, both feet move towards the center simultaneously.
Redoublement
From a lunge, a swift surprise attack made by performing
a short forward recovery and an immediate second lunge. In terms of Right of way,
a new action that follows an attack that missed or was parried. A redoublement
takes place in a fencing tempo subsequent to that of the initial attack or riposte.
Retreat
The basic backwards movement. Rear foot reaches backwards and
is firmly planted, then front leg pushes body weight backwards smoothly into en
garde stance.
Blade Work
Absence of blade
The situation in a bout
when the opposing blades are not touching; opposite of engagement.
Arret a
bon temps
Attack
The initial offensive action made be extending the sword
arm and continuously threatening the valid target of the opponent.
Attack
au Fer
An attack on the opponent's blade, e.g. beat, expulsion, pressure.
Beat
A simple preparatory motion. A sharp controlled blow to the middle
or 'weak' of the opponents blade, with the objective of provoking a reaction or
creating an opening. The action should knock the opponent's blade aside or out
of line. Snap the upper portion of your blade into the opponent's blade using
your thumb and fingers. Your wrist and arm should NOT be used for this action,
since they take your blade out of line. Your foible should contact the opponent's
foible.
Bind
also Lie, Liement; An action in which one fencer forces the
opponent's blade into the diagonally opposite line, by taking it with the guard
and forte of his own blade.
Change of Engagement
An engagement of the
opponent's blade in the opposite line. Changes of engagement are sometimes performed
to place one fencers blade on the side of his/her opponents blade that he
feels has an advantage, or could be just to fool with the opponent. Often, a bout
with a left-handed fencer versus a right-handed will see both of them jockey for
position with changes of engagements.
Compound Attack
Also composed attack.
An attack or riposte incorporating one or more feints to the opposite line that
the action finishes in. A compound attack does not necessarily loose right of
way during its execution; it just comprises more than one indirect action. Compound
attacks are usually used to draw multiple reactions from an opponent, or against
an opponent who uses complex parries. A counter-attack into a compound attack
must hit a clear tempo ahead of the compound attack to be valid.
Compound-Riposte
A riposte made with one or more feints. A riposte may incorporate disengages,
beats, and so on, as long as it is a continuous attack.
Conversation
The
back-and-forth play of the blades in a fencing bout, composed of phrases (phrases
d'armes) punctuated by gaps of no blade action.
Coulé
Also graze,
glisé, or glissade. An attack or feint that slides along the opponent's
blade. In performing a sliding action along the opponents blade, it is generally
the goal to establish leverage by moving forte against foible, or forte to forte.
Counter-attack
An attack made against, or into, an attack initiated by
the opponent. In foil and sabre, a counter-attack does not have the right-of-way
against the opponents initiated attack. Counter-attacking is a common tactic
in épée, where one may gain a touch by hitting first, and avoiding
the opponents attack. Counter attacks, especially in épée,
are often accompanied by an action on the blade.
Counter-Beat
Also Change-Beat.
A beat that is preceded by a circle under the opponent's blade. This can provoke
a reaction with a beat from an unexpected quarter.
Counter-Riposte
A second,
third, or further riposte in a fencing 'phrase' or encounter. A counter-riposte
is the offensive action following the parry of any riposte.
Counter-time
an
attack that responds to the opponent's counter-attack, typically a riposte following
the parry of the counter-attack.
Coup d'arret
see Stop-Hit.
Coupé
also Cut-Over. Another indirect attack, being an attack or deception that
passes around the opponent's tip. Following a feint, the blade is pulled up and
over the opponent's parrying blade. Use of the fingers and wrist ONLY is permitted,
since moving the blade backwards at any time during this move invalidates the
established right-of-way. Done in proper time, and with proper distance, the point
may never be moved backwards, and the cut-over retain right-of-way during its
entire execution.
Croisé
also Cross, semi-bind; an action in which
one fencer forces the opponent's blade into the high or low line on the same side,
by taking it with the guard and forte of his own blade. See also Transfer.
Cut
An attack made with a chopping motion of the blade, landing with the edge
or point Cuts, that is, attempts to hit with the edge, are only valid in sabre.
Derobement
An avoidance of an attempt to take the blade. A derobement
is a reaction to the opponents attempt to entrap, beat, press or take the
blade, in a circular, lateral, vertical or diagonal motion.
Direct
an
attack or riposte that finishes in the same line in which it was formed, with
no feints out of that line. Most attacks that hit are done with straight attacks.
Disengage
A type of feint. Disengages are usually executed in conjunction
with an extension/attack, though technically, they are just a deception around
the opponents blade. To use in an attack, feint an attack with an extension
and avoid the opponent's attempt to parry or press your blade, using as small
a circular motion as possible. Circle under the opponent's blade. The first extension
must be a believable feint in order to draw a reaction. Be prepared to proceed
forward with a straight attack if no parry response is forthcoming.
Double
an attack or riposte that describes a complete circle around the opponent's
blade, and finishes in the opposite line. The full circle is done in reaction
to the opponents attempt to parry the attack or riposte with one or more
parries, generally circular in nature. An attempt to perform a double' against
an opponent who does NOT parry results in the attack running onto the opponents
blade, and parrying itself. A double may be composed of simply a circular
deception, which is effective against a defenders circular or semi-circular
parries, or it may be a combination of a disengage and cut-over, which is effective
against two lateral parries.
Engagement
During an encounter between two
fencers, the point at which the fencers are close enough to join blades, or to
make an effective attack. Blade contact is also referred to as an engagement,
whether just standing there, during a parry, attack au fer, or prise de fer.
Envelopment
an action to seize the opponent's blade in one line and lead it (without losing
contact) through a full circle to end in the same line. See also Transfer.
Extension
The simplest action of attacking. A simple offensive action, consisting of
extending the weapon arm forward. The point should move in the smoothest possible
line towards the target, without wavering. Excess motion can ruin the control
needed for precise, consistent hits.
False attack
an attack that is intended
to miss or fall short, so as to produce a reaction from the opponent.
Feint
An offensive movement resembling an attack in all but its continuance. It
is an attack into one line with the intention of switching to another line before
the attack is completed. A feint is intended to draw a reaction from an opponent.
This is the intention, and the reaction is generally a parry, which
can then be deceived. If a feint does NOT draw a reaction, you should be prepared
to immediately abandon it, or continue with it with no deception, turning it into
a real attack. Feints made without conviction will not produce the desired effect.
Flick
A cut that lands with the point, often involving some whip of the
foible of the blade to strike at a concealed target. In foil and épée,
flick attacks often start out without the point directly threatening the target
area, and comes in with a circular action, to allow the blade to bend at the end
of the attack, placing the point on target, possibly by whipping past a parry.
Glide
An attack or preparatory movement made by sliding down the opponents
blade, keeping it in constant contact.
Indirect
An attack or riposte that
finishes in a line different from that in which it was formed.
Insistence
Forcing an attack through the parry, using strength.
Invitation
A
line that is intentionally left open to encourage the opponent to attack.
Moulinet
In sabre, a circular cut. A moulinet is often composed of a parry, usually
prime or seconde, moving thence into a circular cut. This action, while flashy
and impressive, is slow, since the action pivots around the wrist and elbow, and
is rarely used in modern sabre.
Opposition
An action to seize the opponents
blade and control it progressively (moving along the blade) in the same line (of
the opponent). An attack or counter-attack in the same line as the opponent's
blade; a combined parry and riposte. This is, by definition, an offensive maneuver,
since to progressively control the opponents blade you must
move along its length, closing distance towards him. See also Transfer.
Point-in-Line
An established threat made with the extended arm. A point-in-line is a static
threat, created by one fencer by extending the weapon and arm prior to any actions
in a phrase. In foil and sabre, a Point-in-line has right of way, so any attack
launched by the opponent without removing it does NOT have right of way. This
can be likened to a spear poking up from the ground: If you throw yourself upon
it, you have only yourself to blame. A successful attack on the blade will invalidate
a point-in-line or causing the opponent to withdraw his/her arm. In épée,
Point-in-line has no right of way, but is still a good idea.
Press
also
Pressure. An attempt to push the opponent's blade aside or out of line from engaged
blades. A press can precede a direct or indirect attack, depending on the opponent's
reaction, but should be followed by an immediate threat (a full or partial extension).
A press which is not followed by a threat may invite a disengage from the opponent,
and an attack thereby. From an engagement, press smoothly on the opponent's foible,
taking his/her blade out of line, and perhaps provoking a response. The thumb
and fingers should provide the force behind this action.
Preparation
Any
action that precedes the actual launch of an attack. Preparation usually consists
of actions against the opponents blade to take it out of line, or to provoke a
reaction. In foil and sabre, any action that occurs during a phrase or conversation
that precedes the establishment of right-of-way on the part of a fencer, often
accompanied with a movement forward. In calling the actions in a foil or sabre
bout, a referee may indicate preparation on the part of one fencer, meaning the
fencer was moving forward without establishing right-of-way, and was vulnerable
to an attack made during this time.
Presentation
Offering one's blade
for engagement by the opponent.
Prise de Fer
(French : Literally take
the steel); also Taking the Blade; an engagement of the blades that
attempts to control the opponent's weapon. See also beat, press, expulsion, bind,
croisé, envelopment, opposition, transfer.
Remise
An immediate,
direct replacement of an attack that missed, was short, or was parried, without
withdrawing the arm. A remise is a direct continuation, meaning that no deceptions
or changes of line occur with the continuation (replacement) of the attack. This
may be done with a simple further extension of the arm, or may be accompanied
with additional forward footwork (e.g. a redoublement). In foil and sabre, a remise
does not have right of way over a direct riposte.
Reprise
An indirect
renewal of an attack that missed, was short, or was parried. Formerly, this was
defined as an attack after a return to en-garde, or a withdrawal of the arm after
a failed attack. Currently, a reprise is defined as a continued attack that uses
an indirect action to reach the target. This indirect action may consist of a
change of line, opposition, a withdrawal of the arm, or other action that does
not immediately threaten the target. In foil and sabre, a reprise does not have
right of way over a direct riposte.
Riposte
An attack with right-of-way
following a valid parry. A simple (or direct ) riposte goes straight from the
parry position to the target. A riposte may attack in any line. Consider its equivalent
in a conversation.
Salute
A blade action performed before a bout or lesson.
Indicates respect and good sportsmanship. A handshake is usually exchanged after
a bout.
Simple
An attack or riposte that involves no feints.
Stop
Cut
also Stop Thrust, Stop-in-Time. A counter-attack that attempts to take
advantage of an uncertain attack. A properly performed Stop Hit allows a fencer
to counter-attack into an oncoming attack, hit his opponent, and then still parry
the oncoming attack (allowing a possible valid riposte as well). It may try to
break the continuance of an attack by 'stopping' into it. However, it is still
a Counter-attack, and does not have Right-of-Way against a continuous attack.
Thrust
An attack made by moving the sword parallel to its length and landing
with the point.
Opposition
engagement in one line, and continuing the
control with that same line. Also, moving the blade laterally, controlling with
the same side of the blade, and the same line of the opponents. e.g. quarte
to sixte, septime to octave, and vice-versa.
Trompement
The action of
hitting an opponent at the end of a feint, after a successful deception.
Whip-over
In sabre, a touch that results from the foible of the blade whipping over
the opponent's guard or blade when parried. Whip-overs are usually not counted,
and formerly were a way of saying that even though the blade hit, it was parried
prior to body contact, and was not valid. However, with the advent of electric
sabre, whip-overs are being allowed more often. The FIE has resolved this by introducing
a new standard of stiffness for sabre blades (put into effect in 1999).
Parry-related terms
Counter-Parry
also circular parry. A parry that moves
in a circle to end up in the same position in which it started. A counter-parry
usually traps an attack coming in a different line, but in the same high/low line.
Thus, Parry Counter-Six (circular outside hide) is effective against attacks in
the Four line (inside high).
Line
The main direction of an attack (e.g.,
high/low, inside/outside), often equated to the parry that must be made to deflect
the attack; see also point in line.
Lines
The means of referring to a
position or area on a fencers body. The idea behind lines is
that the torso, as facing the viewer in en garde is bisected both
laterally and vertically. There are then four quadrants of the body. The quadrants
which are above the lateral line are referred to as high line, those
below as low line. The quadrants on the chest side of the vertical
division are inside line and the other two are outside line.
The upper chest side quadrant is then referred to as inside high line.
Each quadrant has two parry positions which guard it. (Moving to this parry
position is what protects that quadrant, not necessarily the static position of
the parry.)
Non-olympic weapons and styles
Backsword
A type
of heavy sabre, generally single-edged with a false edge down the
top third of the back of the blade. Typified by a basket hilt. In use from the
18th to 20th centuries.
Broadsword
A military sword and fencing weapon
popular in the 18th-19th centuries, similar to a heavy sabre. Beginning only in
the late 20th century, this term became to be applied to almost any straight-bladed,
double-edged, single-handed cutting sword, especially of the Medieval and Renaissance
eras.
Florentine
A fencing style where a secondary weapon or other instrument
is used in the opposite hand.
Great Sword
also Two-handed Sword. A large
cutting sword, generally double-edged, intended for use with both hands. Great
Swords could be as tall as the swordman, and were often used as front-line offensive
weapons in late 17th Century warfare. Manuals detailing the use of two-handed
swords are among the earliest extant, dating back to the 14th Century.
Rapier
A long, double-edged thrusting sword popular in the 16th-17th centuries. Rapiers
began as swords which were designed to use the point, in addition to heavy cuts.
Some consider the estoc a precursor to the rapier. As the styles of
combat changed, and heavy armor was lightened, the rapier became more focused
on the use of the point, and less on heavy cutting strokes. Hilts were designed
to allow the forefinger to wrap around a quillion and provide better control.
Hilts became elaborate weaves of wire, culminating in a basket-hilt,
the forerunner of the modern épée cup guard.
Small Sword
Also
court sword. A light dueling sword popular in the 18th century. These were, as
often as not, a fashion accessory as much as a gentlemans weapon, and were
decorated as such.
Olympic weapons and their parts
Épée
A fencing weapon with triangular cross-section blade and a large bell guard;
also a light dueling sword of similar design, popular in the mid-19th century,
which was also called an Épée de Terrain.
Foible
The top third of the blade. This section of the blade is weaker in terms of
leverage, and is used for beats, presses, and other motions where speed is needed
and leverage is not crucial.
Foil
A fencing weapon with rectangular cross-section
blade and a small bell guard. More generally, any sword that has been buttoned
or had its point turned back to render it less dangerous for practice.
Forte
The bottom third of the blade, so named for the strength in leverage that
it provides. Always perform your parries with the forte. Hitting the opponent
with the forte is not recommended.
French Grip
A traditional hilt with
a slightly curved grip and a large pommel.
Guard
also Bell. Cup-shaped
metal (steel or aluminum) weapon part which protects the hand. Foils use small
concentrically mounted bell guards, épées use larger offset-mounted
bell guards, and sabres have a knuckle guard that wraps around the hilt to protect
from cuts to the hand.
Hilt
Everything that you hold. The handle of a
sword, consisting of guard, grip, and pommel. Italian grip weapons will also have
quillions and a ricasso as a part of the hilt.
Italian Grip
A traditional
hilt with finger rings and crossbar. Used only in foil and épée.
The Italian grip provides more grip than the French grip, but less
than a pistol-grip. The finger rings and crossbar are descendants
of the swords that used quillions.
Maraging
A special steel alloy used
for making blades rated for international competition. Usually stronger and more
durable than conventional carbon-steel blades, but more importantly, it tends
to break less frequently than carbon-steel blades. This is due to the fact that
propagation of micro-cracks in the blade is approximately 10 times slower in maraging
steel than in carbon-steel. It is a fencing urban myth that a maraging steel blade
is designed to break flat; the breakage patterns are identical. Both maraging
and non-maraging blades break with the same degree of jaggedness. The sole reason
for requiring a maraging steel blade (or a non-maraging one that has the same
longevity under FIE testing) is that less blade breaks equals less potential for
follow-on injury.[citation needed]
Pistol Grip
A modern, orthopedic grip,
often shaped vaguely like a small pistol (generally with more protrusions than
a real pistols grip). Varieties are known by names such as Belgian, German,
Russian, and Visconti. Orthopedic grips were introduced to aid a fencer who has
lost some fingers and was unable to use a traditional grip.
Point
With
the foil and épée, the only valid part of the blade with which to
score points. The point may also be used in sabre.
Pommel
From the old
French word from 'apple'. This fastener affixes the grip and guard to the tang
of the blade. It has female threading, but the threaded hole does not go all the
way through as is the case with a nut. It is screwed on to the distal end of the
tang, locking guard, grip and electric connector is position by compression and
friction. The pommel traditionally acts as a counterweight on non-orthopedic grips
of foils and épées, and on all sabres. In electric sabre, it is
covered with plastic as to not interfere with the detection of valid hits by allowing
stray currents. Orthopedic (pistol-grip) weapons use only a pommel nut, usually
fitting inside a cylindrical hole in the grip.
Quillion
also Quillon,
Cross-guard. A bar that composes all or part of the guard of a sword. The quillions
(usually two) extend from the hilt of the sword, perpendicular to the line of
the blade, on the same plane as the edge(s) of the blade. In simple medieval swords,
the quillions usually form the entire guard. In later, more complex hilts, rings
and other protective structures were extended in front of the quillions. One or
two fingers can be wrapped around the quillions, providing better control of the
weapon. In modern fencing weapons, the Italian grip is the only one that retains
quillions.
Ricasso
An unsharpened portion of the blade in front of the
quillions. In complex rapier and smallsword hilts, the ricasso is behind the guard,
or the forward portion of the hilt.
Sabre
A fencing weapon with a flat
blade and knuckle guard, used with cutting or thrusting actions; a military sword
popular in the 18th to 20th centuries; any cutting sword used by cavalry. The
modern fencing sabre is descended from the dueling sabre of Italy and Germany,
which was straight and thin with sharp edges, but had a blunt end.
Three Prong
A type of épée body wire/connector; also an old-fashioned tip
that would snag clothing, to make it easier to detect hits in the pre-electric
era.
Two Prong
A type of body-wire/connector, used in foil and sabre.
Bouting
Assaut
A friendly combat between two fencers, where score
may or may not be kept, and is generally not a part of any competition. Formerly,
public exhibitions (spectator events) were often conducted as assaults, rather
than as round-robin or direct-elimination events, especially with a few fencers.
(See also Bout).
Bout
An assault at which the score is kept. Usually refers
to a match between two fencers in a competition. This is the term used in the
US to generally denote any combat between fencers, replacing the terms match
and assault.
Corps-a-corps
(French "body-to-body")
The action of two fencers coming into physical contact with one another with any
portion of their bodies or hilts. This is illegal in foil and sabre bouts, and
is cause for the Referee (Director) to halt the fencing action. In épée,
it does not violate the spirit of the game, but contact may not be accompanied
with any brutality or forcefulness (intentional or not).
Double
A double
touch. in épée, two attacks that arrive within 40-50 ms of each
other. This time margin is handled by the scoring machines, which lock out any
touches after the time limit. Double touches are not allowed in foil and sabre.
Dry (USA) / Steam (UK)
Fencing without electric scoring aids. Dry
weapons have plastic or rubber buttons on the tips.
Match
The aggregate
of bouts between two fencing teams.
Salute
A gesture of respect and civility
performed with the weapon. Performed at the start and end of a bout (match, assault,
etc), and also at the start and end of a lesson. At the start of a bout, it is
traditional, and expected, to salute the adversary, the referee of the bout, any
additional judges for the bout, and then, optionally, others (the timekeeper,
scorekeeper, boyfriends, etc). The FIE rules now state that failure to salute
an opponent and shake his/her hand at the end of a bout is an offense punishable
by removing a touch, and therefore, possibly, the bout.
Salut des armes
A
sort of a choreographed demonstration of arms, consisting of sets of fencers saluting,
attacking, parrying, drilling and performing set routines in chorus.
Officiating
and rules enforcement
Advertissement
(French) A warning; used to indicate
a minor rule infraction by one of the fencers. See Yellow Card
Black Card
A severe penalty. A black card is used to indicate the most serious offences
in a fencing competition. The offending fencer is expelled immediately from the
event or tournament, regardless of whether he or she had any prior warnings. A
black card can also be used to expel a third party disrupting the match.
Jury
The 4 officials, or judges, who watch for hits in a dry fencing bout. The
judges watch for hits on the fencer opposite their end of the strip. A judge acknowledges
a hit by raising his or her hand, attracting the attention of the referee (or
president of the jury). A judge cannot interpret the right-of-way (foil and sabre),
only vote on the touches as described by the referee. In electronically scored
foil bouts, hand-judges can be used to watch for a fencer who may be covering
valid target area with the unarmed hand.
Red Card
Used to indicate repeated
minor rule infractions or a major rule infraction by one of the fencers; results
in a point being given to the other fencer, and often the annulment of any touch
which would have been made by the offending fencer.
Referee
also director,
president. The mediator of the fencing bout.
Yellow Card
also advertissement,
warning. Used to indicate a minor rule infraction by one of the fencers.
Fencing objects, other than weapon parts
Body Cord
The insulated wire that
runs under a fencer's jacket, connecting the Electrical Competition weapon to
the reel, and thence to the scoring machine.
Lamé
The electrically
conductive jacket worn by Foil and Sabre fencers. In foil, the lamé extends
on the torso from the shoulders to the groin area. It also covers the back. In
sabre, the lamé covers both arms, the torso from the shoulders to the waist,
and the back. Sabreurs also wear a conductive glove cover, called a manchette
on their weapon hand.
Manchette
A special glove cover worn by fencers,
specifically sabreurs, on their weapon hand. Covered by a type of brocaded fabric
with inwoven metal threads that serve as a conductive surface that aides in the
practice of electric fencing, the manchette is worn on the hand and wrist. The
manchette is conducting up to but not exceeding the wrist area. It is worn in
conjunction with a lamé.
Strip (Piste)
The fencing area, roughly
14 meters by 2 meters. The last two meters on each end is hash-marked, to warn
a fencer before he/she backs off the end of the strip. Retreating off the end
of the strip with both feet gets a touch against. Going off the side of the strip
with one foot halts the fencing action. Going off the side with both feet gets
a penalty of the loss of one meter. After each touch, fencers begin again at the
center of the strip, 4 meters apart.
Plastron
An partial garment worn
under the jacket for padding or for safety. Usually Consists of a sleeve and a
chest/abdomen covering, which provides additional padding and protection. An 'underarm'
plastron is seamless under the weapon arm, providing no weak seams for a broken
blade to rip though. An over-plastron is worn to provide additional
padding.
Timing
Broken Time
A sudden change in the tempo of one
fencer's actions, used to fool the opponent into responding at the wrong time.
Cadence
The rhythm and sequence of a series of actions. Cadence is used
to set, at some level, a pattern of actions, causing the opponent to anticipate
the rest of the sequence or pattern. The rhythm or sequence of actions can be
altered at the proper time to take advantage of the opponents anticipation.
Fencing Time
also tempo, temps d'escrime. The time required to complete
a single, simple fencing action. This idea of a subjective period of time which
comprises a fencing action is intrinsic in the concept of right-of-way. A simple
fencing action which takes too long is said to take more than one tempo, and might
then be considered two actions. see Tempo.
In Time
When a stop-hit arrives
at least one fencing time before the original attack. see also Stop Hit.
Phrase
A set of related actions and reactions in a fencing conversation.
General
Counter-Attack
An attack into an established attack (that already has right-of-way). In foil
and sabre, a counter-attack does NOT have the right-of-way, and will not gain
a touch if the opposing fencers attack lands. Breaking the arm in the middle
of a perfectly good attack can turn your attack into a counter-attack without
right-of-way.
Displacement
Moving the target to avoid an attack; dodging.
In-fighting
Fencing at closed distance, where the distance between the
two fencers is such that the weapon must be withdrawn before the point can threaten
or hit the target.
Opposition
An attack that is made fully in contact
with the opponent's blade. The purpose is to control the opponent's blade from
the starting point (usually a parry) throughout the attack. This is often used
as a counter-offensive technique, especially in épée, but can be
a problem if a disengagement is made by the opponent. Also Lateral Transfer.
Passé
An attack that passes the target without hitting.
Point-in-Line
An
extended arm and blade that threatens the opponent, which is established before
any other valid attack from the opponent. For instance, from outside of engagement
distance, a fencer performs an extension, establishing right-of-way. Until this
extension is broken, it maintains right-of-way. Any direct attack made against
it (without a beat, or other similar action) will be considered a counter-attack.
Preparation
The initial phase of an attack, before right-of-way is established.
Priority
In sabre, the now-superseded rules that decide which fencer will
be awarded the touch in the event that they both attack simultaneously; also used
synonymously with right of way. In the 1995 revision of the rules for all weapons,
priority is also awarded when time expires with a tied score. The priority is
determined by the flip of a coin at the start of the last minute, and the winner
of the toss wins the bout if the score is tied when time expires.
Redoublement
A new action that follows an attack that missed or was parried. This is distinguished
from a remise, reprise, or riposte by being a NEW action. See also redoublement
under Footwork.
Remise
An immediate, direct replacement of an attack that
missed, was short, or was parried, without withdrawing the arm. This is a continuation
of an attack, and does not have priority (in foil and sabre) over a direct riposte.
Reprise
An indirect renewal of an attack that missed or was parried. This
is a continuation of an attack, and does not have priority (in foil and sabre)
over a direct riposte.
Right-of-Way
The rules for awarding the point in
the event of a double touch in foil or sabre. The concept involved in being the
first to establish a valid threat to an opponent's target area. Extending is the
usual means to establishing this threat. Breaking the extended arm during an attack
means relinquishing right-of-way. An opponent can take right-of-way by parrying
the opponents blade.
Riposte
An attack made immediately after a parry
of the opponent's attack.
Salle
(French: "room") A fencing hall
or club.
Second-Intention
In general, a term used to imply that the first
action initiated is NOT the one intended to score. The fencer may initiate a move,
anticipating (or intending to draw) a certain response from the opponent, against
which a second action is planned. For example, Lunge Attack (anticipating that
it will be parried), Parry the riposte, and Redouble with a Counter-Riposte.
A foil fencer. Valid target (the torso) is in red.
A sabre fencer. Valid
target is in red.Simple
An attack or riposte that involves no feints.
Simultaneous
In foil and sabre, two attacks for which the right-of-way is too close to
determine.
Target Area
The area delimited for valid hits in that weapon.
Foil target area consists of the entire torso, including the groin, and down to
the waist in back. Head, arms and legs are considered off-target in foil. Épée
uses the entire body for target. Sabre uses all the body area above the waist,
including head, arms, neck and hands.
The Intercollegiate Fencing Association or IFA is the oldest collegiate fencing conference in the US. It is affiliated with the Eastern College Athletic Conference.
http://www.fie.ch Fédération Internationale d'Escrime The body responsible for all international Olympic fencing
http://www.britishfencing.com/ British Fencing Association
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